(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.

This commit is contained in:
rubidium
2007-08-30 20:40:33 +00:00
parent d4290086e8
commit 5ff81aca18
12 changed files with 23 additions and 47 deletions

View File

@@ -225,15 +225,6 @@ struct PoolItem {
{
}
/**
* Is this a valid object or not?
* @return true if and only if it is valid
*/
virtual bool IsValid() const
{
return false;
}
private:
/**
* Allocate a pool item; possibly allocate a new block in the pool.