(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.

This commit is contained in:
rubidium
2007-08-30 20:40:33 +00:00
parent d4290086e8
commit 5ff81aca18
12 changed files with 23 additions and 47 deletions

View File

@@ -159,7 +159,7 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> {
/** Destroy the town */
~Town();
bool IsValid() const { return this->xy != 0; }
inline bool IsValid() const { return this->xy != 0; }
};
struct HouseSpec {