Initial support for DSE and jumping over procedures with child groups
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@@ -643,7 +643,6 @@ void SpriteGroupDumper::DumpSpriteGroup(const SpriteGroup *sg, const char *paddi
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padding, _sg_scope_names[dsg->var_scope], _sg_size_names[dsg->size], extra_info, dsg->nfo_line);
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if (HasBit(_misc_debug_flags, MDF_NEWGRF_SG_DUMP_MORE_DETAIL)) {
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if (dsg->dsg_flags & DSGF_NO_DSE) p += seprintf(p, lastof(this->buffer), ", NO_DSE");
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if (dsg->dsg_flags & DSGF_DSE_RECURSIVE_DISABLE) p += seprintf(p, lastof(this->buffer), ", DSE_RD");
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if (dsg->dsg_flags & DSGF_VAR_TRACKING_PENDING) p += seprintf(p, lastof(this->buffer), ", VAR_PENDING");
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if (dsg->dsg_flags & DSGF_REQUIRES_VAR1C) p += seprintf(p, lastof(this->buffer), ", REQ_1C");
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if (dsg->dsg_flags & DSGF_CHECK_EXPENSIVE_VARS) p += seprintf(p, lastof(this->buffer), ", CHECK_EXP_VAR");
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