Refactor Link Refresher cargo mask handling.
Add some separate helper functions. Move cargo checks out of LinkRefresher::Run.
This commit is contained in:
@@ -24,61 +24,43 @@
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* @param v Vehicle to refresh links for.
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* @param allow_merge If the refresher is allowed to merge or extend link graphs.
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* @param is_full_loading If the vehicle is full loading.
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* @param cargo_mask Mask of cargoes to refresh
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*/
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/* static */ void LinkRefresher::Run(Vehicle *v, bool allow_merge, bool is_full_loading, bool check_cargo_can_leave)
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/* static */ void LinkRefresher::Run(Vehicle *v, bool allow_merge, bool is_full_loading, uint32 cargo_mask)
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{
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/* If there are no orders we can't predict anything.*/
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if (v->orders.list == NULL) return;
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uint32 have_cargo_mask = v->GetLastLoadingStationValidCargoMask();
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/* Scan orders for cargo-specific load/unload, and run LinkRefresher separately for each set of cargoes where they differ. */
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uint32 cargoes_to_check = ~0;
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while (cargoes_to_check != 0) {
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uint32 cargo_mask = cargoes_to_check;
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const CargoID first_cargo_id = FindFirstBit(cargo_mask);
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while (cargo_mask != 0) {
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uint32 iter_cargo_mask = cargo_mask;
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for (const Order *o = v->orders.list->GetFirstOrder(); o != NULL; o = o->next) {
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if (o->IsType(OT_GOTO_STATION) || o->IsType(OT_IMPLICIT)) {
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if (o->GetUnloadType() == OUFB_CARGO_TYPE_UNLOAD) {
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CargoMaskValueFilter<uint>(cargo_mask, [&](CargoID cargo) -> uint {
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CargoMaskValueFilter<uint>(iter_cargo_mask, [&](CargoID cargo) -> uint {
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return o->GetCargoUnloadType(cargo) & (OUFB_TRANSFER | OUFB_UNLOAD | OUFB_NO_UNLOAD);
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});
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}
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if (o->GetLoadType() == OLFB_CARGO_TYPE_LOAD) {
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CargoMaskValueFilter<uint>(cargo_mask, [&](CargoID cargo) -> uint {
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CargoMaskValueFilter<uint>(iter_cargo_mask, [&](CargoID cargo) -> uint {
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return o->GetCargoLoadType(cargo) & (OLFB_NO_LOAD);
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});
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}
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}
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}
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bool has_cargo;
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if (!HasBit(v->vehicle_flags, VF_LAST_LOAD_ST_SEP)) {
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has_cargo = v->last_loading_station != INVALID_STATION;
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} else {
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has_cargo = false;
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for (const Vehicle *u = v; u != NULL; u = u->Next()) {
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if (u->cargo_type < NUM_CARGO && HasBit(cargo_mask, u->cargo_type) && u->last_loading_station != INVALID_STATION) {
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has_cargo = true;
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break;
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}
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}
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}
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if (check_cargo_can_leave && (v->current_order.IsType(OT_GOTO_STATION) || v->current_order.IsType(OT_IMPLICIT)) &&
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(!v->current_order.CanLeaveWithCargo(has_cargo, first_cargo_id))) {
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cargoes_to_check &= ~cargo_mask;
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continue;
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}
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/* Make sure the first order is a useful order. */
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const Order *first = v->orders.list->GetNextDecisionNode(v->GetOrder(v->cur_implicit_order_index), 0, cargo_mask);
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const Order *first = v->orders.list->GetNextDecisionNode(v->GetOrder(v->cur_implicit_order_index), 0, iter_cargo_mask);
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if (first != NULL) {
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HopSet seen_hops;
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LinkRefresher refresher(v, &seen_hops, allow_merge, is_full_loading, cargo_mask);
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LinkRefresher refresher(v, &seen_hops, allow_merge, is_full_loading, iter_cargo_mask);
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refresher.RefreshLinks(first, first, has_cargo ? 1 << HAS_CARGO : 0);
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refresher.RefreshLinks(first, first, (iter_cargo_mask & have_cargo_mask) ? 1 << HAS_CARGO : 0);
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}
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cargoes_to_check &= ~cargo_mask;
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cargo_mask &= ~iter_cargo_mask;
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}
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}
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@@ -23,7 +23,7 @@
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*/
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class LinkRefresher {
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public:
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static void Run(Vehicle *v, bool allow_merge = true, bool is_full_loading = false, bool check_cargo_can_leave = false);
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static void Run(Vehicle *v, bool allow_merge = true, bool is_full_loading = false, uint32 cargo_mask = ~0);
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protected:
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/**
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@@ -217,6 +217,20 @@ public:
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return ouf;
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}
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template <typename F> uint32 FilterLoadUnloadTypeCargoMask(F filter_func, uint32 cargo_mask = ~0)
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{
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if ((this->GetLoadType() == OLFB_CARGO_TYPE_LOAD) || (this->GetUnloadType() == OUFB_CARGO_TYPE_UNLOAD)) {
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CargoID cargo;
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uint32 output_mask = cargo_mask;
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FOR_EACH_SET_BIT(cargo, cargo_mask) {
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if (!filter_func(this, cargo)) ClrBit(output_mask, cargo);
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}
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return output_mask;
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} else {
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return filter_func(this, FindFirstBit(cargo_mask)) ? cargo_mask : 0;
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}
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}
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/** At which stations must we stop? */
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inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
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/** Where must we stop at the platform? */
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@@ -389,6 +403,16 @@ public:
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void FillNextStoppingStation(const Vehicle *v, const OrderList *o, const Order *first = NULL, uint hops = 0);
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};
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template <typename F> uint32 FilterCargoMask(F filter_func, uint32 cargo_mask = ~0)
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{
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CargoID cargo;
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uint32 output_mask = cargo_mask;
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FOR_EACH_SET_BIT(cargo, cargo_mask) {
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if (!filter_func(cargo)) ClrBit(output_mask, cargo);
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}
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return output_mask;
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}
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template <typename T, typename F> T CargoMaskValueFilter(uint32 &cargo_mask, F filter_func)
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{
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CargoID first_cargo_id = FindFirstBit(cargo_mask);
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@@ -2100,6 +2100,21 @@ void Vehicle::CancelReservation(StationID next, Station *st)
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}
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}
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uint32 Vehicle::GetLastLoadingStationValidCargoMask() const
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{
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if (!HasBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP)) {
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return (this->last_loading_station != INVALID_STATION) ? ~0 : 0;
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} else {
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uint32 cargo_mask = 0;
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for (const Vehicle *u = this; u != NULL; u = u->Next()) {
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if (u->cargo_type < NUM_CARGO && u->last_loading_station != INVALID_STATION) {
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SetBit(cargo_mask, u->cargo_type);
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}
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}
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return cargo_mask;
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}
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}
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/**
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* Perform all actions when leaving a station.
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* @pre this->current_order.IsType(OT_LOADING)
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@@ -2114,20 +2129,45 @@ void Vehicle::LeaveStation()
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/* Only update the timetable if the vehicle was supposed to stop here. */
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if (this->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE) UpdateVehicleTimetable(this, false);
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if ((this->current_order.GetLoadType() & OLFB_NO_LOAD) == 0 ||
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(this->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
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if (HasBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP) || (this->current_order.GetLoadType() == OLFB_CARGO_TYPE_LOAD) || (this->current_order.GetUnloadType() == OUFB_CARGO_TYPE_UNLOAD)) {
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/* Always run these, check is handled by check_cargo_can_leave param of LinkRefresher::Run */
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uint32 cargoes_can_load_unload = this->current_order.FilterLoadUnloadTypeCargoMask([&](const Order *o, CargoID cargo) {
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return ((o->GetCargoLoadType(cargo) & OLFB_NO_LOAD) == 0) || ((o->GetCargoUnloadType(cargo) & OUFB_NO_UNLOAD) == 0);
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});
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uint32 has_cargo_mask = this->GetLastLoadingStationValidCargoMask();
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uint32 cargoes_can_leave_with_cargo = FilterCargoMask([&](CargoID cargo) {
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return this->current_order.CanLeaveWithCargo(HasBit(has_cargo_mask, cargo), cargo);
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}, cargoes_can_load_unload);
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if (cargoes_can_load_unload != 0) {
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if (cargoes_can_leave_with_cargo != 0) {
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/* Refresh next hop stats to make sure we've done that at least once
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* during the stop and that refit_cap == cargo_cap for each vehicle in
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* the consist. */
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this->ResetRefitCaps();
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LinkRefresher::Run(this, true, false, true);
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LinkRefresher::Run(this, true, false, cargoes_can_leave_with_cargo);
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}
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if (cargoes_can_leave_with_cargo == (uint32) ~0) {
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/* can leave with all cargoes */
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/* if the vehicle could load here or could stop with cargo loaded set the last loading station */
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this->last_loading_station = this->last_station_visited;
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ClrBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP);
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} else if (cargoes_can_leave_with_cargo == 0) {
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/* can leave with no cargoes */
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/* if the vehicle couldn't load and had to unload or transfer everything
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* set the last loading station to invalid as it will leave empty. */
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this->last_loading_station = INVALID_STATION;
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ClrBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP);
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} else {
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/* mix of cargoes loadable or could not leave with all cargoes */
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/* NB: this is saved here as we overwrite it on the first iteration of the loop below */
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StationID head_last_loading_station = this->last_loading_station;
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for (Vehicle *u = this; u != NULL; u = u->Next()) {
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StationID last_loading_station = HasBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP) ? u->last_loading_station : head_last_loading_station;
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if ((this->current_order.GetCargoLoadType(u->cargo_type) & OLFB_NO_LOAD) == 0 ||
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(this->current_order.GetCargoUnloadType(u->cargo_type) & OUFB_NO_UNLOAD) == 0) {
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if (this->current_order.CanLeaveWithCargo(last_loading_station != INVALID_STATION, u->cargo_type)) {
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if (u->cargo_type < NUM_CARGO && HasBit(cargoes_can_load_unload, u->cargo_type)) {
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if (HasBit(cargoes_can_leave_with_cargo, u->cargo_type)) {
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u->last_loading_station = this->last_station_visited;
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} else {
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u->last_loading_station = INVALID_STATION;
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@@ -2137,23 +2177,6 @@ void Vehicle::LeaveStation()
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}
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}
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SetBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP);
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} else {
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if (this->current_order.CanLeaveWithCargo(this->last_loading_station != INVALID_STATION, 0)) {
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/* Refresh next hop stats to make sure we've done that at least once
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* during the stop and that refit_cap == cargo_cap for each vehicle in
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* the consist. */
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this->ResetRefitCaps();
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LinkRefresher::Run(this);
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/* if the vehicle could load here or could stop with cargo loaded set the last loading station */
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this->last_loading_station = this->last_station_visited;
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ClrBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP);
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} else {
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/* if the vehicle couldn't load and had to unload or transfer everything
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* set the last loading station to invalid as it will leave empty. */
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this->last_loading_station = INVALID_STATION;
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ClrBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP);
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}
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}
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}
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@@ -279,6 +279,8 @@ public:
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/** We want to 'destruct' the right class. */
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virtual ~Vehicle();
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uint32 GetLastLoadingStationValidCargoMask() const;
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void BeginLoading();
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void CancelReservation(StationID next, Station *st);
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void LeaveStation();
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