Merge branch 'order_occupancy-sx' into jgrpp
Conflicts: src/saveload/extended_ver_sl.cpp src/settings_gui.cpp src/table/company_settings.ini
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@@ -2456,9 +2456,11 @@ void Vehicle::LeaveStation()
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if (old_occupancy == 0) {
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new_occupancy = current_occupancy;
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} else {
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Company *owner = Company::GetIfValid(this->owner);
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uint8 occupancy_smoothness = owner ? owner->settings.order_occupancy_smoothness : 0;
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// Exponential weighted moving average using occupancy_smoothness
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new_occupancy = (old_occupancy - 1) * _settings_game.order.occupancy_smoothness;
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new_occupancy += current_occupancy * (100 - _settings_game.order.occupancy_smoothness);
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new_occupancy = (old_occupancy - 1) * occupancy_smoothness;
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new_occupancy += current_occupancy * (100 - occupancy_smoothness);
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new_occupancy += 50; // round to nearest integer percent, rather than just floor
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new_occupancy /= 100;
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}
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