(svn r22424) -Document: some more bits
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@@ -107,6 +107,11 @@ ServerNetworkAdminSocketHandler::~ServerNetworkAdminSocketHandler()
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}
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}
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/**
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* Handle the acception of a connection.
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* @param s The socket of the new connection.
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* @param address The address of the peer.
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*/
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/* static */ void ServerNetworkAdminSocketHandler::AcceptConnection(SOCKET s, const NetworkAddress &address)
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{
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ServerNetworkAdminSocketHandler *as = new ServerNetworkAdminSocketHandler(s);
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@@ -117,6 +122,10 @@ ServerNetworkAdminSocketHandler::~ServerNetworkAdminSocketHandler()
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* Sending functions for admin network
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************/
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/**
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* Send an error to the admin.
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* @param error The error to send.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendError(NetworkErrorCode error)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_ERROR);
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@@ -133,6 +142,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendError(NetworkErrorCode er
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return this->CloseConnection(true);
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}
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/** Send the protocol version to the admin. */
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendProtocol()
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_PROTOCOL);
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@@ -152,6 +162,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendProtocol()
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return this->SendWelcome();
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}
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/** Send a welcome message to the admin. */
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendWelcome()
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{
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this->status = ADMIN_STATUS_ACTIVE;
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@@ -174,6 +185,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendWelcome()
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return NETWORK_RECV_STATUS_OKAY;
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}
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/** Tell the admin we started a new game. */
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendNewGame()
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_NEWGAME);
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@@ -181,6 +193,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendNewGame()
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return NETWORK_RECV_STATUS_OKAY;
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}
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/** Tell the admin we're shutting down. */
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendShutdown()
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_SHUTDOWN);
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@@ -188,6 +201,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendShutdown()
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return NETWORK_RECV_STATUS_OKAY;
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}
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/** Tell the admin the date. */
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendDate()
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_DATE);
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@@ -198,6 +212,10 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendDate()
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Tell the admin that a client joined.
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* @param client_id The client that joined.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientJoin(ClientID client_id)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_JOIN);
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@@ -208,6 +226,10 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientJoin(ClientID clien
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Send an initial set of data from some client's information.
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* @param cs The information about a client.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientInfo(const NetworkClientSocket *cs)
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{
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/* Only send data when we're a proper client, not just someone trying to query the server. */
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@@ -228,6 +250,11 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientInfo(const NetworkC
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Send an update for some client's information.
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* @param ci The information about a client.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientUpdate(const NetworkClientInfo *ci)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_UPDATE);
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@@ -241,6 +268,10 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientUpdate(const Networ
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Tell the admin that a client quit.
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* @param client_id The client that quit.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientQuit(ClientID client_id)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_QUIT);
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@@ -251,6 +282,11 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientQuit(ClientID clien
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Tell the admin that a client made an error.
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* @param client_id The client that made the error.
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* @param error The error that was made.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientError(ClientID client_id, NetworkErrorCode error)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_ERROR);
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@@ -262,6 +298,10 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientError(ClientID clie
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Tell the admin that a new company was founded.
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* @param company_id The company that was founded.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyNew(CompanyID company_id)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_COMPANY_NEW);
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@@ -272,6 +312,10 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyNew(CompanyID comp
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Send the admin some information about a company.
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* @param c The company to send the information about.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyInfo(const Company *c)
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{
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char company_name[NETWORK_COMPANY_NAME_LENGTH];
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@@ -298,6 +342,11 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyInfo(const Company
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Send an update about a company.
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* @param c The company to send the update of.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyUpdate(const Company *c)
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{
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char company_name[NETWORK_COMPANY_NAME_LENGTH];
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@@ -327,6 +376,11 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyUpdate(const Compa
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Tell the admin that a company got removed.
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* @param company_id The company that got removed.
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* @param acrr The reason for removal, e.g. bankruptcy or merger.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyRemove(CompanyID company_id, AdminCompanyRemoveReason acrr)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_COMPANY_REMOVE);
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@@ -339,6 +393,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyRemove(CompanyID c
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return NETWORK_RECV_STATUS_OKAY;
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}
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/** Send economic information of all companies. */
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyEconomy()
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{
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const Company *company;
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@@ -373,6 +428,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyEconomy()
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return NETWORK_RECV_STATUS_OKAY;
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}
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/** Send statistics about the companies. */
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyStats()
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{
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/* Fetch the latest version of the stats. */
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@@ -402,6 +458,14 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyStats()
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Send a chat message.
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* @param action The action associated with the message.
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* @param desttype The destination type.
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* @param client_id The origin of the chat message.
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* @param msg The actual message.
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* @param data Arbitrary extra data.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendChat(NetworkAction action, DestType desttype, ClientID client_id, const char *msg, int64 data)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_CHAT);
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@@ -416,6 +480,11 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendChat(NetworkAction action
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Send the reply of an rcon command.
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* @param colour The colour of the text.
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* @param result The result of the command.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendRcon(uint16 colour, const char *result)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_RCON);
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@@ -443,6 +512,11 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_RCON(Packet *p)
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Send console output of other clients.
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* @param origin The origin of the string.
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* @param string The string that's put on the console.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendConsole(const char *origin, const char *string)
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{
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/* If the length of both strings, plus the 2 '\0' terminations and 3 bytes of the packet
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@@ -460,6 +534,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendConsole(const char *origi
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return NETWORK_RECV_STATUS_OKAY;
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}
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/** Send the names of the commands. */
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdNames()
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_CMD_NAMES);
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@@ -489,6 +564,11 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdNames()
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return NETWORK_RECV_STATUS_OKAY;
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}
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/**
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* Send a command for logging purposes.
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* @param client_id The client executing the command.
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* @param cp The command that would be executed.
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdLogging(ClientID client_id, const CommandPacket *cp)
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{
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Packet *p = new Packet(ADMIN_PACKET_SERVER_CMD_LOGGING);
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