Merge branch 'jgrpp' into jgrpp-beta

# Conflicts:
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
This commit is contained in:
Jonathan G Rennison
2021-10-29 22:22:54 +01:00
45 changed files with 382 additions and 107 deletions

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@@ -423,7 +423,7 @@ void Packet::Recv_string(std::string &buffer, StringValidationSettings settings)
size_t length = ttd_strnlen((const char *)(this->buffer.data() + this->pos), this->Size() - this->pos - 1);
buffer.assign((const char *)(this->buffer.data() + this->pos), length);
this->pos += (uint)length + 1;
this->pos += (PacketSize)length + 1;
StrMakeValidInPlace(buffer, settings);
}

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@@ -1115,7 +1115,11 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_FRAME(Packet *p
#ifdef ENABLE_NETWORK_SYNC_EVERY_FRAME
/* Test if the server supports this option
* and if we are at the frame the server is */
if (p->pos + 1 < p->size) {
#ifdef NETWORK_SEND_DOUBLE_SEED
if (p->CanReadFromPacket(4 + 4 + 8)) {
#else
if (p->CanReadFromPacket(4 + 8)) {
#endif
_sync_frame = _frame_counter_server;
_sync_seed_1 = p->Recv_uint32();
#ifdef NETWORK_SEND_DOUBLE_SEED

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@@ -41,9 +41,6 @@
extern const uint8 _out_of_band_grf_md5[16] { 0x00, 0xB0, 0xC0, 0xDE, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB0, 0xC0, 0xDE, 0x00, 0x00, 0x00, 0x00 };
/** Mutex for all out threaded udp resolution and such. */
static std::mutex _network_udp_mutex;
/** Session key to register ourselves to the master server */
static uint64 _session_key = 0;