(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY

This commit is contained in:
tron
2005-06-25 06:15:43 +00:00
parent cea090af09
commit 61f6f07edd
24 changed files with 65 additions and 61 deletions

View File

@@ -592,7 +592,7 @@ static void ChimneySmokeTick(Vehicle *v)
BeginVehicleMove(v);
tile = TILE_FROM_XY(v->x_pos, v->y_pos);
tile = TileVirtXY(v->x_pos, v->y_pos);
if (!IsTileType(tile, MP_INDUSTRY)) {
EndVehicleMove(v);
DeleteVehicle(v);
@@ -1094,7 +1094,7 @@ static void BubbleTick(Vehicle *v)
et++;
SndPlayVehicleFx(SND_31_EXTRACT, v);
tile = TILE_FROM_XY(v->x_pos, v->y_pos);
tile = TileVirtXY(v->x_pos, v->y_pos);
if (IsTileType(tile, MP_INDUSTRY) &&
_map5[tile] == 0xA2) {
AddAnimatedTile(tile);
@@ -1703,7 +1703,7 @@ bool GetNewVehiclePos(Vehicle *v, GetNewVehiclePosResult *gp)
gp->x = x;
gp->y = y;
gp->old_tile = v->tile;
gp->new_tile = TILE_FROM_XY(x,y);
gp->new_tile = TileVirtXY(x, y);
return gp->old_tile == gp->new_tile;
}