(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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@@ -20,7 +20,6 @@
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#include "news.h"
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#include "saveload.h"
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#include "command.h"
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#include "ai_new.h"
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#include "sound.h"
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#include "network.h"
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#include "variables.h"
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@@ -566,6 +565,8 @@ void OnTick_Players(void)
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}
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}
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extern void AiNewDoGameLoop(Player *p);
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void RunOtherPlayersLoop(void)
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{
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Player *p;
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