NWidgetMatrix modifies its child widget's index to indicate which element is to be drawn, which now causes issues with code that does not know about stuffing extra data into the index. Instead, let NWidgetMatrix store the currently processing element, and retrieve this information from the matrix widget while child widgets are being drawn. This means only widgets that are children of NWidgetMatrix need to know anything about their extra data.
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@@ -1409,7 +1409,7 @@ public:
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void DrawWidget(const Rect &r, WidgetID widget) const override
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{
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switch (GB(widget, 0, 16)) {
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switch (widget) {
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case WID_BROS_STATION_NE:
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case WID_BROS_STATION_SE:
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case WID_BROS_STATION_SW:
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@@ -1451,7 +1451,7 @@ public:
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}
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case WID_BROS_IMAGE: {
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uint16_t type = GB(widget, 16, 16);
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uint16_t type = this->GetWidget<NWidgetMatrix>(WID_BROS_MATRIX)->GetCurrentElement();
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assert(type < _roadstop_gui_settings.roadstop_count);
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const RoadStopSpec *spec = RoadStopClass::Get(_roadstop_gui_settings.roadstop_class)->GetSpec(type);
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@@ -1497,7 +1497,7 @@ public:
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void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
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{
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switch (GB(widget, 0, 16)) {
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switch (widget) {
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case WID_BROS_STATION_NE:
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case WID_BROS_STATION_SE:
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case WID_BROS_STATION_SW:
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@@ -1549,7 +1549,7 @@ public:
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}
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case WID_BROS_IMAGE: {
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uint16_t y = GB(widget, 16, 16);
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uint16_t y = this->GetWidget<NWidgetMatrix>(WID_BROS_MATRIX)->GetCurrentElement();
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if (y >= _roadstop_gui_settings.roadstop_count) return;
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const RoadStopSpec *spec = RoadStopClass::Get(_roadstop_gui_settings.roadstop_class)->GetSpec(y);
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