(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
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@@ -307,7 +307,7 @@ static void DisasterTick_Ufo(Vehicle *v)
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delete v;
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} else {
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/* Target a vehicle */
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Vehicle *u = GetVehicle(v->dest_tile);
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Vehicle *u = Vehicle::Get(v->dest_tile);
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if (u->type != VEH_ROAD || !IsRoadVehFront(u)) {
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delete v;
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return;
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@@ -393,7 +393,7 @@ static void DisasterTick_Aircraft(Vehicle *v, uint16 image_override, bool leave_
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if (v->current_order.GetDestination() == 2) {
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if (GB(v->tick_counter, 0, 2) == 0) {
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Industry *i = GetIndustry(v->dest_tile);
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Industry *i = Industry::Get(v->dest_tile);
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int x = TileX(i->xy) * TILE_SIZE;
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int y = TileY(i->xy) * TILE_SIZE;
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uint32 r = Random();
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@@ -411,7 +411,7 @@ static void DisasterTick_Aircraft(Vehicle *v, uint16 image_override, bool leave_
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v->current_order.SetDestination(2);
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v->age = 0;
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Industry *i = GetIndustry(v->dest_tile);
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Industry *i = Industry::Get(v->dest_tile);
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DestructIndustry(i);
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SetDParam(0, i->town->index);
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@@ -430,7 +430,7 @@ static void DisasterTick_Aircraft(Vehicle *v, uint16 image_override, bool leave_
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IndustryID ind = GetIndustryIndex(tile);
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v->dest_tile = ind;
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if (GetIndustrySpec(GetIndustry(ind)->type)->behaviour & industry_flag) {
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if (GetIndustrySpec(Industry::Get(ind)->type)->behaviour & industry_flag) {
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v->current_order.SetDestination(1);
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v->age = 0;
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}
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@@ -574,7 +574,7 @@ static void DisasterTick_Big_Ufo_Destroyer(Vehicle *v)
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}
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if (v->current_order.GetDestination() == 0) {
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Vehicle *u = GetVehicle(v->u.disaster.big_ufo_destroyer_target);
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Vehicle *u = Vehicle::Get(v->u.disaster.big_ufo_destroyer_target);
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if (Delta(v->x_pos, u->x_pos) > TILE_SIZE) return;
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v->current_order.SetDestination(1);
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@@ -911,7 +911,7 @@ void StartupDisasters()
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}
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/** Marks all disasters targeting this industry in such a way
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* they won't call GetIndustry(v->dest_tile) on invalid industry anymore.
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* they won't call Industry::Get(v->dest_tile) on invalid industry anymore.
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* @param i deleted industry
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*/
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void ReleaseDisastersTargetingIndustry(IndustryID i)
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