(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
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@@ -693,7 +693,7 @@ void OnTick_Town()
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if (++_cur_town_ctr > GetMaxTownIndex())
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_cur_town_ctr = 0;
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if (IsValidTownID(i)) TownTickHandler(GetTown(i));
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if (IsValidTownID(i)) TownTickHandler(Town::Get(i));
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}
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}
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@@ -2288,7 +2288,7 @@ CommandCost CmdRenameTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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}
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if (flags & DC_EXEC) {
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Town *t = GetTown(p1);
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Town *t = Town::Get(p1);
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free(t->name);
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t->name = reset ? NULL : strdup(text);
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@@ -2512,7 +2512,7 @@ uint GetMaskOfTownActions(int *nump, CompanyID cid, const Town *t)
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if (cid != COMPANY_SPECTATOR && !(_settings_game.economy.bribe && t->unwanted[cid])) {
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/* Things worth more than this are not shown */
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Money avail = GetCompany(cid)->money + _price.station_value * 200;
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Money avail = Company::Get(cid)->money + _price.station_value * 200;
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Money ref = _price.build_industry >> 8;
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/* Check the action bits for validity and
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@@ -2555,7 +2555,7 @@ CommandCost CmdDoTownAction(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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{
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if (!IsValidTownID(p1) || p2 >= lengthof(_town_action_proc)) return CMD_ERROR;
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Town *t = GetTown(p1);
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Town *t = Town::Get(p1);
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if (!HasBit(GetMaskOfTownActions(NULL, _current_company, t), p2)) return CMD_ERROR;
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@@ -2727,7 +2727,7 @@ Town *ClosestTownFromTile(TileIndex tile, uint threshold)
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return NULL;
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}
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Town *town = GetTown(tid);
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Town *town = Town::Get(tid);
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assert(town->IsValid());
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if (DistanceManhattan(tile, town->xy) >= threshold) town = NULL;
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