(svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.

This commit is contained in:
rubidium
2007-06-07 12:37:48 +00:00
parent 9a81f009a0
commit 622a4d10b9
3 changed files with 28 additions and 3 deletions

View File

@@ -161,6 +161,7 @@ enum SaveLoadTypes {
SL_STR = 3,
SL_LST = 4,
// non-normal save-load types
SL_WRITEBYTE = 8,
SL_INCLUDE = 9,
SL_END = 15
};
@@ -200,6 +201,8 @@ typedef SaveLoad SaveLoadGlobVarList;
#define SLE_CONDNULL(length, from, to) SLE_CONDARR(NullStruct, null, SLE_FILE_U8 | SLE_VAR_NULL | SLF_CONFIG_NO, length, from, to)
/* Translate values ingame to different values in the savegame and vv */
#define SLE_WRITEBYTE(base, variable, value) SLE_GENERAL(SL_WRITEBYTE, base, variable, 0, 0, value, value)
/* Load common code and put it into each struct (currently only for vehicles */
#define SLE_INCLUDE(base, variable, include_index) SLE_GENERAL(SL_INCLUDE, base, variable, 0, 0, include_index, 0)
@@ -211,6 +214,7 @@ typedef SaveLoad SaveLoadGlobVarList;
#define SLE_VARX(offset, type) SLE_CONDVARX(offset, type, 0, SL_MAX_VERSION)
#define SLE_REFX(offset, type) SLE_CONDREFX(offset, type, 0, SL_MAX_VERSION)
#define SLE_WRITEBYTEX(offset, something) SLE_GENERALX(SL_WRITEBYTE, offset, 0, something, 0)
#define SLE_INCLUDEX(offset, type) SLE_GENERALX(SL_INCLUDE, offset, type, 0, SL_MAX_VERSION)
/* End marker */