(svn r18385) -Cleanup: remove the now unneeded multistop slot management code

This commit is contained in:
rubidium
2009-12-02 18:18:56 +00:00
parent c0def29c99
commit 6278f0b8a9
13 changed files with 10 additions and 354 deletions

View File

@@ -184,78 +184,6 @@ public:
};
template <class Types>
class CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
TileIndex m_destTile;
StationID m_dest_station;
bool m_bus;
bool m_non_artic;
/** to access inherited path finder */
Tpf& Yapf()
{
return *static_cast<Tpf*>(this);
}
void SetDestination(const RoadVehicle *v, StationID sid, TileIndex destTile)
{
m_dest_station = sid;
m_destTile = destTile;
m_bus = v->IsBus();
m_non_artic = !v->HasArticulatedPart();
}
/** Called by YAPF to detect if node ends in the desired destination */
FORCEINLINE bool PfDetectDestination(Node& n)
{
return PfDetectDestinationTile(n.m_segment_last_tile, INVALID_TRACKDIR);
}
FORCEINLINE bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
{
return
IsTileType(tile, MP_STATION) &&
GetStationIndex(tile) == m_dest_station &&
(m_bus ? IsBusStop(tile) : IsTruckStop(tile)) &&
(m_non_artic || IsDriveThroughStopTile(tile));
}
/** Called by YAPF to calculate cost estimate. Calculates distance to the destination
* adds it to the actual cost from origin and stores the sum to the Node::m_estimate */
FORCEINLINE bool PfCalcEstimate(Node& n)
{
static const int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
static const int dg_dir_to_y_offs[] = {0, 1, 0, -1};
if (PfDetectDestination(n)) {
n.m_estimate = n.m_cost;
return true;
}
TileIndex tile = n.m_segment_last_tile;
DiagDirection exitdir = TrackdirToExitdir(n.m_segment_last_td);
int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
int x2 = 2 * TileX(m_destTile);
int y2 = 2 * TileY(m_destTile);
int dx = abs(x1 - x2);
int dy = abs(y1 - y2);
int dmin = min(dx, dy);
int dxy = abs(dx - dy);
int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
n.m_estimate = n.m_cost + d;
assert(n.m_estimate >= n.m_parent->m_estimate);
return true;
}
};
template <class Types>
class CYapfDestinationTileRoadT
{
@@ -497,30 +425,6 @@ public:
*depot_tile = n->m_segment_last_tile;
return true;
}
static bool stFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, TileIndex tile, TileIndex destTile, Trackdir td, StationID sid, TileIndex *stop_tile)
{
Tpf pf;
return pf.FindNearestRoadVehicleCompatibleStop(v, tile, destTile, td, sid, stop_tile);
}
FORCEINLINE bool FindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, TileIndex tile, TileIndex destTile, Trackdir td, StationID sid, TileIndex *stop_tile)
{
/* set origin and destination nodes */
Yapf().SetOrigin(tile, TrackdirToTrackdirBits(td));
Yapf().SetDestination(v, sid, destTile);
/* find the best path */
bool bFound = Yapf().FindPath(v);
if (!bFound) return false;
/* some path found
* get found depot tile */
const Node *n = Yapf().GetBestNode();
*stop_tile = n->m_segment_last_tile;
return true;
}
};
template <class Tpf_, class Tnode_list, template <class Types> class Tdestination>
@@ -546,9 +450,6 @@ struct CYapfRoad2 : CYapfT<CYapfRoad_TypesT<CYapfRoad2 , CRoadNod
struct CYapfRoadAnyDepot1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot1, CRoadNodeListTrackDir, CYapfDestinationAnyDepotRoadT> > {};
struct CYapfRoadAnyDepot2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot2, CRoadNodeListExitDir , CYapfDestinationAnyDepotRoadT> > {};
struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1, CRoadNodeListTrackDir, CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT> > {};
struct CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2, CRoadNodeListExitDir , CYapfDestinationAnyRoadVehicleCompatibleStopOfGivenStationT> > {};
Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs)
{
@@ -565,27 +466,6 @@ Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDi
return (td_ret != INVALID_TRACKDIR) ? td_ret : (Trackdir)FindFirstBit2x64(trackdirs);
}
uint YapfRoadVehDistanceToTile(const RoadVehicle *v, TileIndex tile)
{
/* default is YAPF type 2 */
typedef uint (*PfnDistanceToTile)(const RoadVehicle*, TileIndex);
PfnDistanceToTile pfnDistanceToTile = &CYapfRoad2::stDistanceToTile; // default: ExitDir, allow 90-deg
/* check if non-default YAPF type should be used */
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnDistanceToTile = &CYapfRoad1::stDistanceToTile; // Trackdir, allow 90-deg
}
/* measure distance in YAPF units */
uint dist = pfnDistanceToTile(v, tile);
/* convert distance to tiles */
if (dist != UINT_MAX) {
dist = (dist + YAPF_TILE_LENGTH - 1) / YAPF_TILE_LENGTH;
}
return dist;
}
FindDepotData YapfRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_distance)
{
TileIndex tile = v->tile;
@@ -608,29 +488,3 @@ FindDepotData YapfRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_dist
fdd.best_length = ret ? max_distance / 2 : UINT_MAX; // some fake distance or NOT_FOUND
return ret;
}
bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID station, TileIndex *stop_tile)
{
*stop_tile = INVALID_TILE;
const RoadStop *rs = Station::Get(station)->GetPrimaryRoadStop(v);
if (rs == NULL) return false;
TileIndex tile = v->tile;
Trackdir trackdir = v->GetVehicleTrackdir();
if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
return false;
}
/* default is YAPF type 2 */
typedef bool (*PfnFindNearestRoadVehicleCompatibleStop)(const RoadVehicle*, TileIndex, TileIndex, Trackdir, StationID, TileIndex*);
PfnFindNearestRoadVehicleCompatibleStop pfnFindNearestRoadVehicleCompatibleStop = &CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation2::stFindNearestRoadVehicleCompatibleStop;
/* check if non-default YAPF type should be used */
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnFindNearestRoadVehicleCompatibleStop = &CYapfRoadAnyRoadVehicleCompatibleStopOfGivenStation1::stFindNearestRoadVehicleCompatibleStop; // Trackdir, allow 90-deg
}
bool ret = pfnFindNearestRoadVehicleCompatibleStop(v, tile, rs->xy, trackdir, station, stop_tile);
return ret;
}