(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
This commit is contained in:
284
src/core/pool.hpp
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284
src/core/pool.hpp
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/* $Id$ */
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/** @file pool.hpp Defintion of Pool, structure used to access PoolItems, and PoolItem, base structure for Vehicle, Town, and other indexed items. */
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#ifndef POOL_HPP
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#define POOL_HPP
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template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size>
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struct Pool {
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static const size_t MAX_SIZE = Tmax_size; ///< Make template parameter accessible from outside
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const char * const name; ///< Name of this pool
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size_t size; ///< Current allocated size
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size_t first_free; ///< No item with index lower than this is free (doesn't say anything about this one!)
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size_t first_unused; ///< This and all higher indexes are free (doesn't say anything about first_unused-1 !)
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size_t items; ///< Number of used indexes (non-NULL)
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bool cleaning; ///< True if cleaning pool (deleting all items)
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Titem **data; ///< Pointer to array of pointers to Titem
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/** Constructor */
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Pool(const char *name);
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/** Destroys all items in the pool and resets all member variables */
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void CleanPool();
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/**
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* Returs Titem with given index
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* @param index of item to get
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* @return pointer to Titem
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* @pre index < this->first_unused
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*/
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FORCEINLINE Titem *Get(size_t index)
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{
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assert(index < this->first_unused);
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return this->data[index];
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}
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/**
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* Tests whether given index can be used to get valid (non-NULL) Titem
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* @param index index to examine
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* @return true if PoolItem::Get(index) will return non-NULL pointer
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*/
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FORCEINLINE bool IsValidID(size_t index)
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{
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return index < this->first_unused && this->Get(index) != NULL;
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}
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/**
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* Tests whether we can allocate 'n' items
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* @param n number of items we want to allocate
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* @return true if 'n' items can be allocated
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*/
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FORCEINLINE bool CanAllocate(size_t n = 1)
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{
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return this->items <= Tmax_size - n;
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}
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/** Base class for all PoolItems */
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template <struct Pool<Titem, Tindex, Tgrowth_step, Tmax_size> *Tpool>
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struct PoolItem {
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Tindex index; ///< Index of this pool item
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/**
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* Allocates space for new Titem
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* @param size size of Titem
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* @return pointer to allocated memory
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* @note can never fail (return NULL), use CanAllocate() to check first!
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*/
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FORCEINLINE void *operator new(size_t size)
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{
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return Tpool->GetNew(size);
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}
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/**
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* Marks Titem as free. Its memory is released
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* @param p memory to free
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* @note the item has to be allocated in the pool!
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*/
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FORCEINLINE void operator delete(void *p)
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{
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Titem *pn = (Titem *)p;
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assert(pn == Tpool->Get(pn->index));
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Tpool->FreeItem(pn->index);
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}
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/**
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* Allocates space for new Titem with given index
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* @param size size of Titem
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* @param index index of item
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* @return pointer to allocated memory
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* @note can never fail (return NULL), use CanAllocate() to check first!
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* @pre index has to be unused! Else it will crash
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*/
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FORCEINLINE void *operator new(size_t size, size_t index)
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{
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return Tpool->GetNew(size, index);
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}
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/**
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* Deletes item with given index.
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* @param p Titem memory to release
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* @param index index of item
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* @note never use this! Only for internal use
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* (called automatically when constructor of Titem uses throw())
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*/
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FORCEINLINE void operator delete(void *p, size_t index)
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{
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assert(p == Tpool->Get(index));
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Tpool->FreeItem(index);
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}
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/**
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* Allocates space for new Titem at given memory address
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* @param size size of Titem
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* @param ptr where are we allocating the item?
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* @return pointer to allocated memory (== ptr)
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* @note use of this is strongly discouraged
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* @pre the memory must not be allocated in the Pool!
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*/
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FORCEINLINE void *operator new(size_t size, void *ptr)
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{
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for (size_t i = 0; i < Tpool->first_unused; i++) {
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/* Don't allow creating new objects over existing.
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* Even if we called the destructor and reused this memory,
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* we don't know whether 'size' and size of currently allocated
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* memory are the same (because of possible inheritance).
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* Use { size_t index = item->index; delete item; new (index) item; }
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* instead to make sure destructor is called and no memory leaks. */
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assert(ptr != Tpool->data[i]);
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}
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return ptr;
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}
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/**
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* Deletes item that was allocated by the function above
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* @param p Titem memory to release
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* @param ptr parameter given to operator new
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* @note never use this! Only for internal use
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* (called automatically when constructor of Titem uses throw())
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*/
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FORCEINLINE void operator delete(void *p, void *ptr)
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{
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assert(p == ptr);
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for (size_t i = 0; i < Tpool->first_unused; i++) {
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assert(ptr != Tpool->data[i]);
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}
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}
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/** Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() */
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/**
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* Tests whether we can allocate 'n' items
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* @param n number of items we want to allocate
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* @return true if 'n' items can be allocated
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*/
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static FORCEINLINE bool CanAllocateItem(size_t n = 1)
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{
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return Tpool->CanAllocate(n);
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}
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/**
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* Returns current state of pool cleaning - yes or no
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* @return true iff we are cleaning the pool now
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*/
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static FORCEINLINE bool CleaningPool()
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{
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return Tpool->cleaning;
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}
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/**
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* Tests whether given index can be used to get valid (non-NULL) Titem
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* @param index index to examine
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* @return true if PoolItem::Get(index) will return non-NULL pointer
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*/
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static FORCEINLINE bool IsValidID(size_t index)
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{
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return Tpool->IsValidID(index);
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}
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/**
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* Returs Titem with given index
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* @param index of item to get
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* @return pointer to Titem
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* @pre index < this->first_unused
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*/
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static FORCEINLINE Titem *Get(size_t index)
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{
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return Tpool->Get(index);
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}
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/**
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* Returs Titem with given index
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* @param index of item to get
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* @return pointer to Titem
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* @note returns NULL for invalid index
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*/
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static FORCEINLINE Titem *GetIfValid(size_t index)
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{
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return index < Tpool->first_unused ? Tpool->Get(index) : NULL;
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}
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/**
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* Returns first unused index. Useful when iterating over
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* all pool items.
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* @return first unused index
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*/
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static FORCEINLINE size_t GetPoolSize()
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{
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return Tpool->first_unused;
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}
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/**
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* Returns number of valid items in the pool
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* @return number of valid items in the pool
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*/
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static FORCEINLINE size_t GetNumItems()
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{
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return Tpool->items;
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}
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};
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private:
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static const size_t NO_FREE_ITEM = MAX_UVALUE(size_t); ///< Contant to indicate we can't allocate any more items
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/**
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* Makes given index valid
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* @param size size of item
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* @param index index of item
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* @pre index < this->size
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* @pre this->Get(index) == NULL
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*/
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void *AllocateItem(size_t size, size_t index);
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/**
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* Resizes the pool so 'index' can be addressed
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* @param index index we will allocate later
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* @pre index >= this->size
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* @pre index < Tmax_size
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*/
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void ResizeFor(size_t index);
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/**
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* Searches for first free index
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* @return first free index, NO_FREE_ITEM on failure
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*/
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size_t FindFirstFree();
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/**
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* Allocates new item
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* @param size size of item
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* @return pointer to allocated item
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* @note error() on failure! (no free item)
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*/
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void *GetNew(size_t size);
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/**
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* Allocates new item with given index
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* @param size size of item
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* @param index index of item
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* @return pointer to allocated item
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* @note usererror() on failure! (index out of range or already used)
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*/
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void *GetNew(size_t size, size_t index);
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/**
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* Deallocates memory used by this index and marks item as free
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* @param index item to deallocate
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* @pre unit is allocated (non-NULL)
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* @note 'delete NULL' doesn't cause call of this function, so it is safe
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*/
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void FreeItem(size_t index);
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};
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#define FOR_ALL_ITEMS_FROM(type, iter, var, start) \
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for (size_t iter = start; var = NULL, iter < type::GetPoolSize(); iter++) \
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if ((var = type::Get(iter)) != NULL)
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#define FOR_ALL_ITEMS(type, iter, var) FOR_ALL_ITEMS_FROM(type, iter, var, 0)
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#endif /* POOL_HPP */
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139
src/core/pool_func.hpp
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139
src/core/pool_func.hpp
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@@ -0,0 +1,139 @@
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/* $Id$ */
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/** @file pool_func.hpp Some methods of Pool are placed here in order to reduce compilation time and binary size. */
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#ifndef POOL_FUNC_HPP
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#define POOL_FUNC_HPP
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#include "alloc_func.hpp"
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#include "mem_func.hpp"
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#include "pool.hpp"
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#define DEFINE_POOL_METHOD(type) \
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template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size> \
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type Pool<Titem, Tindex, Tgrowth_step, Tmax_size>
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DEFINE_POOL_METHOD(inline)::Pool(const char *name) :
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name(name),
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size(0),
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first_free(0),
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first_unused(0),
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items(0),
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cleaning(false),
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data(NULL)
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{ }
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DEFINE_POOL_METHOD(inline void)::ResizeFor(size_t index)
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{
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assert(index >= this->size);
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assert(index < Tmax_size);
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size_t new_size = min(Tmax_size, Align(index + 1, Tgrowth_step));
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this->data = ReallocT(this->data, new_size);
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MemSetT(this->data + this->size, 0, new_size - this->size);
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this->size = new_size;
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}
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DEFINE_POOL_METHOD(inline size_t)::FindFirstFree()
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{
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size_t index = this->first_free;
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for (; index < this->first_unused; index++) {
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if (this->data[index] == NULL) return index;
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}
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if (index < this->size) {
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return index;
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}
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assert(index == this->size);
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assert(this->first_unused == this->size);
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if (index < Tmax_size) {
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this->ResizeFor(index);
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return index;
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}
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assert(this->items == Tmax_size);
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return NO_FREE_ITEM;
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}
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DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
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{
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assert(this->data[index] == NULL);
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this->first_unused = max(this->first_unused, index + 1);
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this->items++;
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Titem *item = this->data[index] = (Titem *)CallocT<byte>(size);
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item->index = (uint)index;
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return item;
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}
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DEFINE_POOL_METHOD(void *)::GetNew(size_t size)
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{
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size_t index = this->FindFirstFree();
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if (index == NO_FREE_ITEM) {
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error("%s: no more free items", this->name);
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}
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this->first_free = index + 1;
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return this->AllocateItem(size, index);
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}
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DEFINE_POOL_METHOD(void *)::GetNew(size_t size, size_t index)
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{
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if (index >= Tmax_size) {
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usererror("failed loading savegame: %s index " PRINTF_SIZE " out of range (" PRINTF_SIZE ")", this->name, index, Tmax_size);
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}
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if (index >= this->size) this->ResizeFor(index);
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if (this->data[index] != NULL) {
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usererror("failed loading savegame: %s index " PRINTF_SIZE " already in use", this->name, index);
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}
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return this->AllocateItem(size, index);
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}
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DEFINE_POOL_METHOD(void)::FreeItem(size_t index)
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{
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assert(index < this->size);
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assert(this->data[index] != NULL);
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free(this->data[index]);
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this->data[index] = NULL;
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this->first_free = min(this->first_free, index);
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this->items--;
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}
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DEFINE_POOL_METHOD(void)::CleanPool()
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{
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this->cleaning = true;
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for (size_t i = 0; i < this->first_unused; i++) {
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delete this->Get(i); // 'delete NULL;' is very valid
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}
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assert(this->items == 0);
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free(this->data);
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this->first_unused = this->first_free = this->size = 0;
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this->data = NULL;
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this->cleaning = false;
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}
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#undef DEFINE_POOL_METHOD
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/**
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* Force instantiation of pool methods so we don't get linker errors.
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* Only methods accessed from methods defined in pool.hpp need to be
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* forcefully instantiated.
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*/
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#define INSTANTIATE_POOL_METHODS(name) \
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template void * name ## Pool::GetNew(size_t size); \
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template void * name ## Pool::GetNew(size_t size, size_t index); \
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template void name ## Pool::FreeItem(size_t index); \
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template void name ## Pool::CleanPool();
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#endif /* POOL_FUNC_HPP */
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@@ -40,7 +40,7 @@ void SetRandomSeed(uint32 seed)
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uint32 DoRandom(int line, const char *file)
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{
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if (_networking && (NetworkClientSocket::Get(0)->status != STATUS_INACTIVE || !_network_server)) {
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if (_networking && (!_network_server || (NetworkClientSocket::IsValidID(0) && NetworkClientSocket::Get(0)->status != STATUS_INACTIVE))) {
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printf("Random [%d/%d] %s:%d\n", _frame_counter, (byte)_current_company, file, line);
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}
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