Scheduled dispatch: Add menu item to duplicate current schedule
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@@ -454,6 +454,41 @@ CommandCost CmdScheduledDispatchRenameSchedule(TileIndex tile, DoCommandFlag fla
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return CommandCost();
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}
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/**
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* Duplicate scheduled dispatch schedule
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*
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* @param tile Not used.
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* @param flags Operation to perform.
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* @param p1 Vehicle index
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* @param p2 Not used
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* @param text name
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* @return the cost of this operation or an error
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*/
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CommandCost CmdScheduledDispatchDuplicateSchedule(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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VehicleID veh = GB(p1, 0, 20);
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uint schedule_index = GB(p1, 20, 12);
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Vehicle *v = Vehicle::GetIfValid(veh);
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if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
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CommandCost ret = CheckOwnership(v->owner);
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if (ret.Failed()) return ret;
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if (v->orders == nullptr) return CMD_ERROR;
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if (schedule_index >= v->orders->GetScheduledDispatchScheduleCount()) return CMD_ERROR;
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if (flags & DC_EXEC) {
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DispatchSchedule &ds = v->orders->GetScheduledDispatchScheduleSet().emplace_back(v->orders->GetDispatchScheduleByIndex(schedule_index));
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ds.SetScheduledDispatchLastDispatch(0);
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ds.UpdateScheduledDispatch(nullptr);
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SetTimetableWindowsDirty(v, true);
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}
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return CommandCost();
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}
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/**
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* Set scheduled dispatch slot list.
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* @param dispatch_list The offset time list, must be correctly sorted.
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