Add cast to clarify slicing of TimeSettings from _settings_client.gui
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@@ -547,7 +547,7 @@ void MakeNewgameSettingsLive()
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/* Copy newgame settings to active settings.
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/* Copy newgame settings to active settings.
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* Also initialise old settings needed for savegame conversion. */
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* Also initialise old settings needed for savegame conversion. */
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_settings_game = _settings_newgame;
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_settings_game = _settings_newgame;
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_settings_time = _settings_game.game_time = _settings_client.gui;
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_settings_time = _settings_game.game_time = (TimeSettings)_settings_client.gui;
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_old_vds = _settings_client.company.vehicle;
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_old_vds = _settings_client.company.vehicle;
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for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
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for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
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