Allow 256 NewGRFs in multiplayer

Add extended network format for server info
Add general UDP packet fragmentation system
Fix map dimensions >= 64k
Increase length of server revision string
Maintain backwards compatibility with trunk for advertisement/server listing
This commit is contained in:
Jonathan G Rennison
2018-05-12 09:11:41 +01:00
parent 9b42ae954c
commit 6342099c4d
16 changed files with 382 additions and 78 deletions

View File

@@ -1179,10 +1179,6 @@ struct NetworkStartServerWindow : public Window {
}
case WID_NSS_GENERATE_GAME: // Start game
if (CountSelectedGRFs(_grfconfig_newgame) > NETWORK_MAX_GRF_COUNT) {
ShowErrorMessage(STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED, INVALID_STRING_ID, WL_ERROR);
break;
}
_is_network_server = true;
if (_ctrl_pressed) {
StartNewGameWithoutGUI(GENERATE_NEW_SEED);