Allow 256 NewGRFs in multiplayer

Add extended network format for server info
Add general UDP packet fragmentation system
Fix map dimensions >= 64k
Increase length of server revision string
Maintain backwards compatibility with trunk for advertisement/server listing
This commit is contained in:
Jonathan G Rennison
2018-05-12 09:11:41 +01:00
parent 9b42ae954c
commit 6342099c4d
16 changed files with 382 additions and 78 deletions

View File

@@ -144,7 +144,7 @@ void NetworkAddServer(const char *b);
void NetworkRebuildHostList();
void UpdateNetworkGameWindow();
bool IsNetworkCompatibleVersion(const char *version);
bool IsNetworkCompatibleVersion(const char *version, bool extended = false);
/* From network_command.cpp */
/**