Allow 256 NewGRFs in multiplayer
Add extended network format for server info Add general UDP packet fragmentation system Fix map dimensions >= 64k Increase length of server revision string Maintain backwards compatibility with trunk for advertisement/server listing
This commit is contained in:
@@ -763,13 +763,6 @@ bool AfterLoadGame()
|
||||
return false;
|
||||
}
|
||||
|
||||
if (_networking && CountSelectedGRFs(_grfconfig) > NETWORK_MAX_GRF_COUNT) {
|
||||
SetSaveLoadError(STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED);
|
||||
/* Restore the signals */
|
||||
ResetSignalHandlers();
|
||||
return false;
|
||||
}
|
||||
|
||||
/* The value of _date_fract got divided, so make sure that old games are converted correctly. */
|
||||
if (IsSavegameVersionBefore(11, 1) || (IsSavegameVersionBefore(147) && _date_fract > DAY_TICKS)) _date_fract /= 885;
|
||||
|
||||
|
Reference in New Issue
Block a user