(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
This commit is contained in:
38
src/train.h
38
src/train.h
@@ -11,6 +11,33 @@
|
||||
|
||||
struct Train;
|
||||
|
||||
enum VehicleRailFlags {
|
||||
VRF_REVERSING = 0,
|
||||
|
||||
/* used to calculate if train is going up or down */
|
||||
VRF_GOINGUP = 1,
|
||||
VRF_GOINGDOWN = 2,
|
||||
|
||||
/* used to store if a wagon is powered or not */
|
||||
VRF_POWEREDWAGON = 3,
|
||||
|
||||
/* used to reverse the visible direction of the vehicle */
|
||||
VRF_REVERSE_DIRECTION = 4,
|
||||
|
||||
/* used to mark train as lost because PF can't find the route */
|
||||
VRF_NO_PATH_TO_DESTINATION = 5,
|
||||
|
||||
/* used to mark that electric train engine is allowed to run on normal rail */
|
||||
VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL = 6,
|
||||
|
||||
/* used for vehicle var 0xFE bit 8 (toggled each time the train is reversed, accurate for first vehicle only) */
|
||||
VRF_TOGGLE_REVERSE = 7,
|
||||
|
||||
/* used to mark a train that can't get a path reservation */
|
||||
VRF_TRAIN_STUCK = 8,
|
||||
};
|
||||
|
||||
|
||||
/** enum to handle train subtypes
|
||||
* Do not access it directly unless you have to. Use the access functions below
|
||||
* This is an enum to tell what bit to access as it is a bitmask
|
||||
@@ -241,6 +268,17 @@ Money GetTrainRunningCost(const Train *v);
|
||||
* As side-effect the vehicle type is set correctly.
|
||||
*/
|
||||
struct Train : public Vehicle {
|
||||
/* Link between the two ends of a multiheaded engine */
|
||||
Train *other_multiheaded_part;
|
||||
|
||||
uint16 crash_anim_pos;
|
||||
|
||||
uint16 flags;
|
||||
TrackBitsByte track;
|
||||
byte force_proceed;
|
||||
RailTypeByte railtype;
|
||||
RailTypes compatible_railtypes;
|
||||
|
||||
/** Initializes the Vehicle to a train */
|
||||
Train() { this->type = VEH_TRAIN; }
|
||||
|
||||
|
Reference in New Issue
Block a user