Codechange: Add internal widget alignment property, along with widget part.

This commit is contained in:
Peter Nelson
2021-04-19 12:12:07 +01:00
committed by PeterN
parent 2a0365b3d9
commit 636e37d183
6 changed files with 142 additions and 55 deletions

View File

@@ -323,4 +323,22 @@ enum Support8bpp {
S8BPP_HARDWARE, ///< Full 8bpp support by OS and hardware.
};
/** How to align the to-be drawn text. */
enum StringAlignment {
SA_LEFT = 0 << 0, ///< Left align the text.
SA_HOR_CENTER = 1 << 0, ///< Horizontally center the text.
SA_RIGHT = 2 << 0, ///< Right align the text (must be a single bit).
SA_HOR_MASK = 3 << 0, ///< Mask for horizontal alignment.
SA_TOP = 0 << 2, ///< Top align the text.
SA_VERT_CENTER = 1 << 2, ///< Vertically center the text.
SA_BOTTOM = 2 << 2, ///< Bottom align the text.
SA_VERT_MASK = 3 << 2, ///< Mask for vertical alignment.
SA_CENTER = SA_HOR_CENTER | SA_VERT_CENTER, ///< Center both horizontally and vertically.
SA_FORCE = 1 << 4, ///< Force the alignment, i.e. don't swap for RTL languages.
};
DECLARE_ENUM_AS_BIT_SET(StringAlignment)
#endif /* GFX_TYPE_H */