Codechange: Use std::string for most of the user-settable custom names.
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		@@ -16,6 +16,7 @@
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#include "tile_type.h"
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#include "settings_type.h"
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#include "group.h"
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#include <string>
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/** Statistics about the economy. */
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struct CompanyEconomyEntry {
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@@ -54,11 +55,11 @@ extern CompanyPool _company_pool;
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struct CompanyProperties {
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	uint32 name_2;                   ///< Parameter of #name_1.
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	StringID name_1;                 ///< Name of the company if the user did not change it.
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	char *name;                      ///< Name of the company if the user changed it.
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	std::string name;                ///< Name of the company if the user changed it.
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	StringID president_name_1;       ///< Name of the president if the user did not change it.
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	uint32 president_name_2;         ///< Parameter of #president_name_1
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	char *president_name;            ///< Name of the president if the user changed it.
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	std::string president_name;      ///< Name of the president if the user changed it.
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	CompanyManagerFace face;         ///< Face description of the president.
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@@ -99,17 +100,11 @@ struct CompanyProperties {
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	// TODO: Change some of these member variables to use relevant INVALID_xxx constants
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	CompanyProperties()
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		: name_2(0), name_1(0), name(nullptr), president_name_1(0), president_name_2(0), president_name(nullptr),
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		: name_2(0), name_1(0), president_name_1(0), president_name_2(0),
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		  face(0), money(0), money_fraction(0), current_loan(0), colour(0), block_preview(0),
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		  location_of_HQ(0), last_build_coordinate(0), share_owners(), inaugurated_year(0),
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		  months_of_bankruptcy(0), bankrupt_asked(0), bankrupt_timeout(0), bankrupt_value(0),
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		  terraform_limit(0), clear_limit(0), tree_limit(0), is_ai(false) {}
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	~CompanyProperties()
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	{
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		free(this->name);
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		free(this->president_name);
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	}
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};
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struct Company : CompanyPool::PoolItem<&_company_pool>, CompanyProperties {
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