Codechange: Use std::string for most of the user-settable custom names.

This commit is contained in:
Michael Lutz
2020-05-17 23:31:59 +02:00
parent 9b6f5e3bb8
commit 63ccb36ef3
41 changed files with 160 additions and 177 deletions

View File

@@ -39,7 +39,7 @@ static const SaveLoad _engine_desc[] = {
SLE_CONDVAR(Engine, company_avail, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_104),
SLE_CONDVAR(Engine, company_avail, SLE_UINT16, SLV_104, SL_MAX_VERSION),
SLE_CONDVAR(Engine, company_hidden, SLE_UINT16, SLV_193, SL_MAX_VERSION),
SLE_CONDSTR(Engine, name, SLE_STR, 0, SLV_84, SL_MAX_VERSION),
SLE_CONDSSTR(Engine, name, SLE_STR, SLV_84, SL_MAX_VERSION),
SLE_CONDNULL(16, SLV_2, SLV_144), // old reserved space
@@ -137,7 +137,7 @@ void CopyTempEngineData()
e->preview_wait = se->preview_wait;
e->company_avail = se->company_avail;
e->company_hidden = se->company_hidden;
if (se->name != nullptr) e->name = stredup(se->name);
e->name = se->name;
}
ResetTempEngineData();