Codechange: Use std::string for most of the user-settable custom names.
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@@ -434,8 +434,8 @@ public:
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
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}
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if (this->town->text != nullptr) {
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SetDParamStr(0, this->town->text);
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if (!this->town->text.empty()) {
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SetDParamStr(0, this->town->text.c_str());
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DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y += FONT_HEIGHT_NORMAL, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
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}
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}
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@@ -516,8 +516,8 @@ public:
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if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
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if (this->town->text != nullptr) {
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SetDParamStr(0, this->town->text);
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if (!this->town->text.empty()) {
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SetDParamStr(0, this->town->text.c_str());
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aimed_height += GetStringHeight(STR_JUST_RAW_STRING, width - WD_FRAMERECT_LEFT - WD_FRAMERECT_RIGHT);
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}
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