Fix: reset roadtype/streetcartype info for non-road bridges
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@@ -3119,6 +3119,14 @@ bool AfterLoadGame()
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}
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}
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if (IsSavegameVersionUntil(SLV_ENDING_YEAR)) {
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for (TileIndex t = 0; t < map_size; t++) {
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if (IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) != TRANSPORT_ROAD) {
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SetRoadTypes(t, INVALID_ROADTYPE, INVALID_ROADTYPE);
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}
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}
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}
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/* Update station docking tiles. */
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AfterLoadScanDockingTiles();
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