Merge branch 'master' into jgrpp

# Conflicts:
#	src/lang/english.txt
#	src/map_type.h
#	src/network/network_command.cpp
#	src/object_cmd.cpp
#	src/rail_cmd.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/settings_gui.cpp
#	src/string.cpp
#	src/table/road_land.h
#	src/table/settings/game_settings.ini
#	src/table/settings/world_settings.ini
#	src/tbtr_template_gui_main.h
#	src/train_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2022-11-05 19:24:44 +00:00
91 changed files with 2556 additions and 2686 deletions

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@@ -26,7 +26,7 @@ public:
/** Factory for the allegro sound driver. */
class FSoundDriver_Allegro : public DriverFactoryBase {
public:
FSoundDriver_Allegro() : DriverFactoryBase(Driver::DT_SOUND, 4, "allegro", "Allegro Sound Driver") {}
FSoundDriver_Allegro() : DriverFactoryBase(Driver::DT_SOUND, 4, "allegro", "Allegro Sound Driver (param hz,samples)") {}
/* virtual */ Driver *CreateInstance() const { return new SoundDriver_Allegro(); }
};

View File

@@ -22,7 +22,7 @@ public:
class FSoundDriver_Cocoa : public DriverFactoryBase {
public:
FSoundDriver_Cocoa() : DriverFactoryBase(Driver::DT_SOUND, 10, "cocoa", "Cocoa Sound Driver") {}
FSoundDriver_Cocoa() : DriverFactoryBase(Driver::DT_SOUND, 10, "cocoa", "Cocoa Sound Driver (param hz)") {}
Driver *CreateInstance() const override { return new SoundDriver_Cocoa(); }
};

View File

@@ -24,7 +24,7 @@ public:
/** Factory for the SDL sound driver. */
class FSoundDriver_SDL : public DriverFactoryBase {
public:
FSoundDriver_SDL() : DriverFactoryBase(Driver::DT_SOUND, 5, "sdl", "SDL Sound Driver") {}
FSoundDriver_SDL() : DriverFactoryBase(Driver::DT_SOUND, 5, "sdl", "SDL Sound Driver (param hz,samples)") {}
Driver *CreateInstance() const override { return new SoundDriver_SDL(); }
};

View File

@@ -24,7 +24,7 @@ public:
/** Factory for the sound driver for Windows. */
class FSoundDriver_Win32 : public DriverFactoryBase {
public:
FSoundDriver_Win32() : DriverFactoryBase(Driver::DT_SOUND, 9, "win32", "Win32 WaveOut Sound Driver") {}
FSoundDriver_Win32() : DriverFactoryBase(Driver::DT_SOUND, 9, "win32", "Win32 WaveOut Sound Driver (param bufsize,hz)") {}
Driver *CreateInstance() const override { return new SoundDriver_Win32(); }
};

View File

@@ -24,7 +24,7 @@ public:
/** Factory for the XAudio2 sound driver. */
class FSoundDriver_XAudio2 : public DriverFactoryBase {
public:
FSoundDriver_XAudio2() : DriverFactoryBase(Driver::DT_SOUND, 10, "xaudio2", "XAudio2 Sound Driver") {}
FSoundDriver_XAudio2() : DriverFactoryBase(Driver::DT_SOUND, 10, "xaudio2", "XAudio2 Sound Driver (param bufsize,hz)") {}
Driver *CreateInstance() const override { return new SoundDriver_XAudio2(); }
};