Improve performance of show scrolling viewport on map
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@@ -2784,24 +2784,54 @@ void UpdateViewportPosition(Window *w)
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ClampViewportToMap(vp, w->viewport->scrollpos_x, w->viewport->scrollpos_y);
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if (_scrolling_viewport == w && _settings_client.gui.show_scrolling_viewport_on_map && vp->zoom < ZOOM_LVL_DRAW_MAP) {
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if (_scrolling_viewport == w) UpdateActiveScrollingViewport(w);
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SetViewportPosition(w, w->viewport->scrollpos_x, w->viewport->scrollpos_y);
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if (update_overlay) RebuildViewportOverlay(w);
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}
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}
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void UpdateActiveScrollingViewport(Window *w)
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{
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if (w && (!_settings_client.gui.show_scrolling_viewport_on_map || w->viewport->zoom >= ZOOM_LVL_DRAW_MAP)) w = nullptr;
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const bool bound_valid = (_scrolling_viewport_bound.left != _scrolling_viewport_bound.right);
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if (!w && !bound_valid) return;
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const int gap = ScaleByZoom(1, ZOOM_LVL_MAX);
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auto get_bounds = [&gap](const ViewportData *vp) -> Rect {
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int lr_low = vp->virtual_left;
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int lr_hi = w->viewport->scrollpos_x;
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int lr_hi = vp->dest_scrollpos_x;
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if (lr_low > lr_hi) Swap(lr_low, lr_hi);
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int right = lr_hi + vp->virtual_width + gap;
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int tb_low = vp->virtual_top;
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int tb_hi = w->viewport->scrollpos_y;
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int tb_hi = vp->scrollpos_y;
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if (tb_low > tb_hi) Swap(tb_low, tb_hi);
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int bottom = tb_hi + vp->virtual_height + gap;
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MarkAllViewportMapsDirty(lr_low, tb_low, right, bottom);
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}
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return { lr_low, tb_low, right, bottom };
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};
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SetViewportPosition(w, w->viewport->scrollpos_x, w->viewport->scrollpos_y);
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if (update_overlay) RebuildViewportOverlay(w);
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if (w && !bound_valid) {
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const Rect bounds = get_bounds(w->viewport);
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MarkAllViewportMapsDirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
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_scrolling_viewport_bound = bounds;
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} else if (!w && bound_valid) {
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const Rect &bounds = _scrolling_viewport_bound;
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MarkAllViewportMapsDirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
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_scrolling_viewport_bound = { 0, 0, 0, 0 };
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} else {
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/* Calculate symmetric difference of two rectangles */
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const Rect a = get_bounds(w->viewport);
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const Rect &b = _scrolling_viewport_bound;
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if (a.left != b.left) MarkAllViewportMapsDirty(min(a.left, b.left) - gap, min(a.top, b.top) - gap, max(a.left, b.left) + gap, max(a.bottom, b.bottom) + gap);
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if (a.top != b.top) MarkAllViewportMapsDirty(min(a.left, b.left) - gap, min(a.top, b.top) - gap, max(a.right, b.right) + gap, max(a.top, b.top) + gap);
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if (a.right != b.right) MarkAllViewportMapsDirty(min(a.right, b.right) - (2 * gap), min(a.top, b.top) - gap, max(a.right, b.right) + gap, max(a.bottom, b.bottom) + gap);
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if (a.bottom != b.bottom) MarkAllViewportMapsDirty(min(a.left, b.left) - gap, min(a.bottom, b.bottom) - (2 * gap), max(a.right, b.right) + gap, max(a.bottom, b.bottom) + gap);
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_scrolling_viewport_bound = a;
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}
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}
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@@ -76,6 +76,8 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
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bool ScrollWindowToTile(TileIndex tile, Window *w, bool instant = false);
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bool ScrollWindowTo(int x, int y, int z, Window *w, bool instant = false);
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void UpdateActiveScrollingViewport(Window *w);
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void RebuildViewportOverlay(Window *w);
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bool ScrollMainWindowToTile(TileIndex tile, bool instant = false);
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@@ -73,6 +73,7 @@ int _scrollbar_size;
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byte _scroller_click_timeout = 0;
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Window *_scrolling_viewport; ///< A viewport is being scrolled with the mouse.
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Rect _scrolling_viewport_bound; ///< A viewport is being scrolled with the mouse, the overlay currently covers this viewport rectangle.
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bool _mouse_hovering; ///< The mouse is hovering over the same point.
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SpecialMouseMode _special_mouse_mode; ///< Mode of the mouse.
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@@ -1878,6 +1879,7 @@ void InitWindowSystem()
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_mouseover_last_w = NULL;
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_last_scroll_window = NULL;
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_scrolling_viewport = NULL;
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_scrolling_viewport_bound = { 0, 0, 0, 0 };
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_mouse_hovering = false;
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NWidgetLeaf::InvalidateDimensionCache(); // Reset cached sizes of several widgets.
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@@ -2448,6 +2450,7 @@ static EventState HandleViewportScroll()
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_cursor.fix_at = false;
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_scrolling_viewport = NULL;
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_last_scroll_window = NULL;
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UpdateActiveScrollingViewport(nullptr);
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return ES_NOT_HANDLED;
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}
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@@ -892,6 +892,7 @@ extern int _scrollbar_size;
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extern byte _scroller_click_timeout;
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extern Window *_scrolling_viewport;
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extern Rect _scrolling_viewport_bound;
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extern bool _mouse_hovering;
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/** Mouse modes. */
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