Fix #6803: CargoMonitorID bit packing updated to handle 64 cargo types.
This requires a saveload bump to change the bitpacking on loading older saves.
This commit is contained in:

committed by
Charles Pigott

parent
0b10678050
commit
64878320cc
@@ -29,6 +29,21 @@ static const SaveLoad _cargomonitor_pair_desc[] = {
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SLE_END()
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};
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static CargoMonitorID FixupCargoMonitor(CargoMonitorID number)
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{
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/* Between SLV_EXTEND_CARGOTYPES and SLV_FIX_CARGO_MONITOR, the
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* CargoMonitorID structure had insufficient packing for more
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* than 32 cargo types. Here we have to shuffle bits to account
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* for the change.
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* Company moved from bits 24-31 to 25-28.
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* Cargo type increased from bits 19-23 to 19-24.
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*/
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SB(number, 25, 4, GB(number, 24, 4));
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SB(number, 29, 3, 0);
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ClrBit(number, 24);
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return number;
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}
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/** Save the #_cargo_deliveries monitoring map. */
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static void SaveDelivery()
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{
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@@ -52,12 +67,15 @@ static void SaveDelivery()
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static void LoadDelivery()
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{
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TempStorage storage;
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bool fix = IsSavegameVersionBefore(SLV_FIX_CARGO_MONITOR);
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ClearCargoDeliveryMonitoring();
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for (;;) {
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if (SlIterateArray() < 0) break;
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SlObject(&storage, _cargomonitor_pair_desc);
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if (fix) storage.number = FixupCargoMonitor(storage.number);
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std::pair<CargoMonitorID, uint32> p(storage.number, storage.amount);
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_cargo_deliveries.insert(p);
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}
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@@ -87,12 +105,15 @@ static void SavePickup()
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static void LoadPickup()
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{
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TempStorage storage;
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bool fix = IsSavegameVersionBefore(SLV_FIX_CARGO_MONITOR);
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ClearCargoPickupMonitoring();
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for (;;) {
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if (SlIterateArray() < 0) break;
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SlObject(&storage, _cargomonitor_pair_desc);
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if (fix) storage.number = FixupCargoMonitor(storage.number);
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std::pair<CargoMonitorID, uint32> p(storage.number, storage.amount);
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_cargo_pickups.insert(p);
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}
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