(svn r16814) -Codechange: make IsNormalAircraft() member of Aircraft
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@@ -1760,7 +1760,7 @@ bool AfterLoadGame()
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Aircraft *a;
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FOR_ALL_AIRCRAFT(a) {
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/* Set engine_type of shadow and rotor */
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if (!IsNormalAircraft(a)) {
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if (!a->IsNormalAircraft()) {
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a->engine_type = a->First()->engine_type;
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}
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}
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