Codechange: Move calendar date functions inside TimerGameCalendar (#10753)
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@@ -37,7 +37,6 @@
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#include "rev.h"
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#include "fios.h"
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#include "strings_func.h"
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#include "date_func.h"
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#include "timer/timer_game_tick.h"
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#include "timer/timer_game_calendar.h"
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#include "string_func.h"
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@@ -6513,10 +6512,10 @@ bool GetGlobalVariable(byte param, uint32 *value, const GRFFile *grffile)
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return true;
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case 0x02: { // detailed date information: month of year (bit 0-7), day of month (bit 8-12), leap year (bit 15), day of year (bit 16-24)
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YearMonthDay ymd;
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ConvertDateToYMD(TimerGameCalendar::date, &ymd);
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TimerGameCalendar::Date start_of_year = ConvertYMDToDate(ymd.year, 0, 1);
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*value = ymd.month | (ymd.day - 1) << 8 | (IsLeapYear(ymd.year) ? 1 << 15 : 0) | (TimerGameCalendar::date - start_of_year) << 16;
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TimerGameCalendar::YearMonthDay ymd;
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TimerGameCalendar::ConvertDateToYMD(TimerGameCalendar::date, &ymd);
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TimerGameCalendar::Date start_of_year = TimerGameCalendar::ConvertYMDToDate(ymd.year, 0, 1);
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*value = ymd.month | (ymd.day - 1) << 8 | (TimerGameCalendar::IsLeapYear(ymd.year) ? 1 << 15 : 0) | (TimerGameCalendar::date - start_of_year) << 16;
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return true;
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}
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@@ -9947,7 +9946,7 @@ void LoadNewGRF(uint load_index, uint num_baseset)
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if (_networking) {
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TimerGameCalendar::year = _settings_game.game_creation.starting_year;
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TimerGameCalendar::date = ConvertYMDToDate(TimerGameCalendar::year, 0, 1);
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TimerGameCalendar::date = TimerGameCalendar::ConvertYMDToDate(TimerGameCalendar::year, 0, 1);
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TimerGameCalendar::date_fract = 0;
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TimerGameTick::counter = 0;
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_display_opt = 0;
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