(svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
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@@ -45,7 +45,6 @@ bool _network_reload_cfg;
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bool _network_server; ///< network-server is active
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bool _network_available; ///< is network mode available?
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bool _network_dedicated; ///< are we a dedicated server?
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bool _network_advertise; ///< is the server advertising to the master server?
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bool _is_network_server; ///< Does this client wants to be a network-server?
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NetworkServerGameInfo _network_game_info;
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NetworkPlayerInfo _network_player_info[MAX_PLAYERS];
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@@ -1110,7 +1109,7 @@ void NetworkDisconnect()
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}
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}
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if (_network_advertise) NetworkUDPRemoveAdvertise();
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if (_settings_client.network.server_advertise) NetworkUDPRemoveAdvertise();
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DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
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