Merge branch 'zoning' into jgrpp

Conflicts:
	src/table/sprites.h
This commit is contained in:
Jonathan G Rennison
2015-08-02 18:20:23 +01:00
16 changed files with 640 additions and 2 deletions

View File

@@ -300,8 +300,18 @@ static const uint16 PALETTE_SPRITE_COUNT = 1;
static const SpriteID SPR_PROGSIGNAL_BASE = SPR_PALETTE_BASE + PALETTE_SPRITE_COUNT;
static const uint16 PROGSIGNAL_SPRITE_COUNT = 32;
/* Zoning sprites */
static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_BASE = SPR_PROGSIGNAL_BASE + PROGSIGNAL_SPRITE_COUNT;
static const uint16 ZONING_INNER_HIGHLIGHT_SPRITE_COUNT = 32;
static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_RED = SPR_ZONING_INNER_HIGHLIGHT_BASE + 19;
static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_GREEN = SPR_ZONING_INNER_HIGHLIGHT_BASE + 20;
static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_BLACK = SPR_ZONING_INNER_HIGHLIGHT_BASE + 21;
static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_LIGHT_BLUE = SPR_ZONING_INNER_HIGHLIGHT_BASE + 22;
static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_ORANGE = SPR_ZONING_INNER_HIGHLIGHT_BASE + 23;
static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_WHITE = SPR_ZONING_INNER_HIGHLIGHT_BASE + 24;
/* From where can we start putting NewGRFs? */
static const SpriteID SPR_NEWGRFS_BASE = SPR_PROGSIGNAL_BASE + PROGSIGNAL_SPRITE_COUNT;
static const SpriteID SPR_NEWGRFS_BASE = SPR_ZONING_INNER_HIGHLIGHT_BASE + ZONING_INNER_HIGHLIGHT_SPRITE_COUNT;
/* Manager face sprites */
static const SpriteID SPR_GRADIENT = 874; // background gradient behind manager face