(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
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@@ -64,10 +64,6 @@ static void MakePalette()
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static void UpdatePalette(HDC dc, uint start, uint count)
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{
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/* We can only update the palette in 8bpp for now */
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/* TODO -- We need support for other bpps too! */
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if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() != 8) return;
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RGBQUAD rgb[256];
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uint i;
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