Initial implementation of two rail types per tile

This commit is contained in:
Jonathan G Rennison
2018-12-21 03:27:58 +00:00
parent 8128d027c0
commit 65b9a103ad
24 changed files with 768 additions and 225 deletions

View File

@@ -3336,7 +3336,7 @@ void Vehicle::ShowVisualEffect() const
IsDepotTile(v->tile) ||
IsTunnelTile(v->tile) ||
(v->type == VEH_TRAIN &&
!HasPowerOnRail(Train::From(v)->railtype, GetTileRailType(v->tile)))) {
!HasPowerOnRail(Train::From(v)->railtype, GetTileRailTypeByTrackBit(v->tile, Train::From(v)->track)))) {
continue;
}