Fix: [Network] errno and strerror do not handle network errors on Windows

This commit is contained in:
rubidium42
2021-04-27 10:50:28 +02:00
committed by Charles Pigott
parent a934dfe0be
commit 65c5a64719
7 changed files with 54 additions and 18 deletions

View File

@@ -94,7 +94,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
/* Enable broadcast */
unsigned long val = 1;
if (setsockopt(s.second, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val)) < 0) {
DEBUG(net, 1, "[udp] setting broadcast failed with: %i", GET_LAST_ERROR());
DEBUG(net, 1, "[udp] setting broadcast failed with: %i", NetworkGetLastError());
}
}
@@ -103,7 +103,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString().c_str());
/* Check for any errors, but ignore it otherwise */
if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %i", send.GetAddressAsString().c_str(), GET_LAST_ERROR());
if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %i", send.GetAddressAsString().c_str(), NetworkGetLastError());
if (!all) break;
}