Version: Committing version data for tag: jgrpp-0.18.0

This commit is contained in:
Jonathan G Rennison
2017-04-05 00:14:29 +01:00
parent 4d21d6f81c
commit 65c65c1dcf
3 changed files with 37 additions and 4 deletions

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* * *
### v0.18.0 (2017-04-04)
* Fix incorrect behaviour and crashes with custom bridge heads on steep slopes.
* Fix day length not being reset to 1 when loading pre day-length savegames.
* Signals on bridges/tunnels:
* Fix bridge/tunnel exit PBS signals never being set to green.
* Routing restrictions:
* Fix evaluation of PBS entry signal conditional after reserve through.
* Fix removal of PBS entry signal conditional instruction.
* Add buttons to GUI to move instructions up/down.
* Allow shallow-removing conditional blocks by use of ctrl+click.
* Implement instruction scroll-to for PBS entry signal conditional.
* Template-based train replacement:
* Assume that virtual vehicles are on a suitably powered railtype.
* Fix virtual vehicles not having their build year set, which caused incorrect properties with some NewGRF sets.
* Enhanced viewport plans:
* Fix various alignment issues in plans window.
* Add a show all button.
* Add ctrl+click to scroll to plan.
* Fix height above sea-level in measurement tool.
* Add chunnel patch (tunnels under bodies of water).
* Add minimum town distance patch.
* Add give money to company patch.
* Bump trunk base from r27747 to r27846
### v0.17.2 (2017-02-22)
* Fix crash due to articulated trams decoupling when doing a U-turn, when the end-of-line was removed mid-way through the turn.
* Fix wrong calculation of company infrastructure totals for road tunnels, which could cause multiplayer desyncs.