(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments
This commit is contained in:
@@ -78,7 +78,7 @@ static void Load_GSDT()
|
||||
config->Change(_game_saveload_name, _game_saveload_version, false, _game_saveload_is_random);
|
||||
if (!config->HasScript()) {
|
||||
/* No version of the GameScript available that can load the data. Try to load the
|
||||
* latest version of the GameScript instead. */
|
||||
* latest version of the GameScript instead. */
|
||||
config->Change(_game_saveload_name, -1, false, _game_saveload_is_random);
|
||||
if (!config->HasScript()) {
|
||||
if (strcmp(_game_saveload_name, "%_dummy") != 0) {
|
||||
@@ -93,7 +93,7 @@ static void Load_GSDT()
|
||||
DEBUG(script, 0, "The latest version of that GameScript has been loaded instead, but it'll not get the savegame data as it's incompatible.");
|
||||
}
|
||||
/* Make sure the GameScript doesn't get the saveload data, as he was not the
|
||||
* writer of the saveload data in the first place */
|
||||
* writer of the saveload data in the first place */
|
||||
_game_saveload_version = -1;
|
||||
}
|
||||
}
|
||||
|
@@ -2790,9 +2790,9 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb, boo
|
||||
InitializeGame(256, 256, true, true); // set a mapsize of 256x256 for TTDPatch games or it might get confused
|
||||
|
||||
/* TTD/TTO savegames have no NewGRFs, TTDP savegame have them
|
||||
* and if so a new NewGRF list will be made in LoadOldSaveGame.
|
||||
* Note: this is done here because AfterLoadGame is also called
|
||||
* for OTTD savegames which have their own NewGRF logic. */
|
||||
* and if so a new NewGRF list will be made in LoadOldSaveGame.
|
||||
* Note: this is done here because AfterLoadGame is also called
|
||||
* for OTTD savegames which have their own NewGRF logic. */
|
||||
ClearGRFConfigList(&_grfconfig);
|
||||
GamelogReset();
|
||||
if (!LoadOldSaveGame(filename)) return SL_REINIT;
|
||||
|
Reference in New Issue
Block a user