(svn r16354) -Codechange: use 'new' pool accessors and methods for Engine too
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@@ -620,11 +620,8 @@ void EnginesDailyLoop()
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*/
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CommandCost CmdWantEnginePreview(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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Engine *e;
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if (!IsEngineIndex(p1)) return CMD_ERROR;
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e = Engine::Get(p1);
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if (GetBestCompany(e->preview_company_rank) != _current_company) return CMD_ERROR;
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Engine *e = Engine::GetIfValid(p1);
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if (e == NULL || GetBestCompany(e->preview_company_rank) != _current_company) return CMD_ERROR;
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if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_company);
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@@ -734,7 +731,8 @@ static bool IsUniqueEngineName(const char *name)
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*/
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CommandCost CmdRenameEngine(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!IsEngineIndex(p1)) return CMD_ERROR;
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Engine *e = Engine::GetIfValid(p1);
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if (e == NULL) return CMD_ERROR;
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bool reset = StrEmpty(text);
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@@ -744,7 +742,6 @@ CommandCost CmdRenameEngine(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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}
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if (flags & DC_EXEC) {
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Engine *e = Engine::Get(p1);
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free(e->name);
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if (reset) {
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@@ -769,10 +766,10 @@ CommandCost CmdRenameEngine(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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*/
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bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company)
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{
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/* check if it's an engine that is in the engine array */
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if (!IsEngineIndex(engine)) return false;
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const Engine *e = Engine::GetIfValid(engine);
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const Engine *e = Engine::Get(engine);
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/* check if it's an engine that is in the engine array */
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if (e == NULL) return false;
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/* check if it's an engine of specified type */
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if (e->type != type) return false;
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@@ -797,10 +794,10 @@ bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company)
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*/
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bool IsEngineRefittable(EngineID engine)
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{
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/* check if it's an engine that is in the engine array */
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if (!IsEngineIndex(engine)) return false;
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const Engine *e = Engine::GetIfValid(engine);
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const Engine *e = Engine::Get(engine);
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/* check if it's an engine that is in the engine array */
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if (e == NULL) return false;
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if (e->type == VEH_SHIP && !e->u.ship.refittable) return false;
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