(svn r7752) -Codechange: An off-by-one problem reduced the sprite limit by 1 whole sprite
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		| @@ -1314,9 +1314,9 @@ enum Modifiers { | ||||
|  * @see SpriteSetup */ | ||||
| enum SpriteMasks { | ||||
| 	///Maximum number of sprites that can be loaded at a given time. | ||||
| 	MAX_SPRITES = (1 << SPRITE_WIDTH) - 1, | ||||
| 	MAX_SPRITES = 1 << SPRITE_WIDTH, | ||||
| 	///The mask to for the main sprite | ||||
| 	SPRITE_MASK = MAX_SPRITES, | ||||
| 	SPRITE_MASK = MAX_SPRITES - 1, | ||||
| 	///The mask for the auxiliary sprite (the one that takes care of recoloring) | ||||
| 	PALETTE_SPRITE_MASK = ((1 << PALETTE_SPRITE_WIDTH) - 1) << PALETTE_SPRITE_START, | ||||
| 	///Mask for the auxiliary sprites if it is locate in the LSBs | ||||
|   | ||||
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