(svn r21407) -Codechange: prepare the text buffer code for limiting on number of characters besides the number of bytes

This commit is contained in:
rubidium
2010-12-05 22:22:54 +00:00
parent bbaa262b0d
commit 66c7f00b60
4 changed files with 43 additions and 11 deletions

View File

@@ -136,7 +136,7 @@ IConsoleModes _iconsole_mode;
static void IConsoleClearCommand()
{
memset(_iconsole_cmdline.buf, 0, ICON_CMDLN_SIZE);
_iconsole_cmdline.bytes = 1; // only terminating zero
_iconsole_cmdline.chars = _iconsole_cmdline.bytes = 1; // only terminating zero
_iconsole_cmdline.pixels = 0;
_iconsole_cmdline.caretpos = 0;
_iconsole_cmdline.caretxoffs = 0;
@@ -365,6 +365,7 @@ void IConsoleGUIInit()
_iconsole_cmdline.buf = CallocT<char>(ICON_CMDLN_SIZE); // create buffer and zero it
_iconsole_cmdline.max_bytes = ICON_CMDLN_SIZE;
_iconsole_cmdline.max_chars = ICON_CMDLN_SIZE;
IConsolePrintF(CC_WARNING, "OpenTTD Game Console Revision 7 - %s", _openttd_revision);
IConsolePrint(CC_WHITE, "------------------------------------");