Fix: MSVC warnings (#7423)
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@@ -245,7 +245,7 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, Array *existing, int32 start
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/* Now perform the actual rotation. */
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for (int j = 0; j < base_rotate; j++) {
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for (int i = 0; i < existing->size; i++) {
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for (size_t i = 0; i < existing->size; i++) {
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existing->array[i] = RotateNeighbour(existing->array[i]);
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}
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start = RotateNeighbour(start);
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@@ -256,7 +256,7 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, Array *existing, int32 start
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RoadBits start_roadbits = NeighbourToRoadBits(start);
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RoadBits new_roadbits = start_roadbits | NeighbourToRoadBits(end);
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RoadBits existing_roadbits = ROAD_NONE;
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for (int i = 0; i < existing->size; i++) {
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for (size_t i = 0; i < existing->size; i++) {
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existing_roadbits |= NeighbourToRoadBits(existing->array[i]);
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}
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@@ -354,7 +354,7 @@ static bool NormaliseTileOffset(int32 *tile)
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/* The start tile and end tile cannot be the same tile either. */
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if (start == end) return -1;
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for (int i = 0; i < existing->size; i++) {
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for (size_t i = 0; i < existing->size; i++) {
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if (!NormaliseTileOffset(&existing->array[i])) return -1;
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}
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