Merge branch 'custom_bridgeheads' into jgrpp
# Conflicts: # docs/landscape.html # src/bridge_map.h # src/pbs.cpp # src/saveload/company_sl.cpp # src/saveload/extended_ver_sl.cpp # src/settings_type.h # src/signal.cpp # src/train_cmd.cpp # src/tunnel_map.h # src/tunnelbridge_cmd.cpp # src/tunnelbridge_map.h # src/vehicle.cpp # src/viewport.cpp
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@@ -202,13 +202,12 @@ void AfterLoadCompanyStats()
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/* Count each tunnel/bridge TUNNELBRIDGE_TRACKBIT_FACTOR times to simulate
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* the higher structural maintenance needs, and don't forget the end tiles. */
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const uint middle_len = GetTunnelBridgeLength(tile, other_end) * TUNNELBRIDGE_TRACKBIT_FACTOR;
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const uint len = middle_len + (2 * TUNNELBRIDGE_TRACKBIT_FACTOR);
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switch (GetTunnelBridgeTransportType(tile)) {
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case TRANSPORT_RAIL:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) {
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c->infrastructure.rail[GetRailType(tile)] += len;
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c->infrastructure.rail[GetRailType(tile)] += middle_len + GetTunnelBridgeHeadOnlyRailInfrastructureCount(tile) + GetTunnelBridgeHeadOnlyRailInfrastructureCount(other_end);
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if (IsTunnelBridgeWithSignalSimulation(tile)) {
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c->infrastructure.signal += GetTunnelBridgeSignalSimulationSignalCount(tile, other_end);
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}
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@@ -222,7 +221,7 @@ void AfterLoadCompanyStats()
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case TRANSPORT_WATER:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.water += len;
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if (c != NULL) c->infrastructure.water += middle_len + (2 * TUNNELBRIDGE_TRACKBIT_FACTOR);
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break;
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default:
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