Merge: Codechange: Use null pointer literal instead of the NULL macro
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@@ -34,7 +34,7 @@ struct BaseConsist {
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uint16 vehicle_flags; ///< Used for gradual loading and other miscellaneous things (@see VehicleFlags enum)
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BaseConsist() : name(NULL) {}
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BaseConsist() : name(nullptr) {}
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virtual ~BaseConsist();
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void CopyConsistPropertiesFrom(const BaseConsist *src);
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