Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

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@@ -34,7 +34,7 @@ struct BaseConsist {
uint16 vehicle_flags; ///< Used for gradual loading and other miscellaneous things (@see VehicleFlags enum)
BaseConsist() : name(NULL) {}
BaseConsist() : name(nullptr) {}
virtual ~BaseConsist();
void CopyConsistPropertiesFrom(const BaseConsist *src);