Merge: Codechange: Use null pointer literal instead of the NULL macro
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@@ -26,8 +26,8 @@ protected:
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public:
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Blitter_32bppAnim() :
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anim_buf(NULL),
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anim_alloc(NULL),
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anim_buf(nullptr),
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anim_alloc(nullptr),
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anim_buf_width(0),
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anim_buf_pitch(0),
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anim_buf_height(0)
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