Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

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@@ -584,7 +584,7 @@ public:
uint Reserve(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next);
uint Load(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next);
uint Truncate(uint max_move = UINT_MAX, StationCargoAmountMap *cargo_per_source = NULL);
uint Truncate(uint max_move = UINT_MAX, StationCargoAmountMap *cargo_per_source = nullptr);
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge);
/**