Merge: Codechange: Use null pointer literal instead of the NULL macro
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@@ -26,7 +26,7 @@ struct Dock : DockPool::PoolItem<&_dock_pool> {
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TileIndex flat; ///< Position on the map of the flat tile.
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Dock *next; ///< Next dock of the given type at this station.
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Dock(TileIndex s = INVALID_TILE, TileIndex f = INVALID_TILE) : sloped(s), flat(f), next(NULL) { }
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Dock(TileIndex s = INVALID_TILE, TileIndex f = INVALID_TILE) : sloped(s), flat(f), next(nullptr) { }
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~Dock() {}
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