Merge: Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:
@@ -619,7 +619,7 @@ assert_compile(lengthof(_effect_transparency_options) == EV_END);
|
||||
*/
|
||||
EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type)
|
||||
{
|
||||
if (!Vehicle::CanAllocateItem()) return NULL;
|
||||
if (!Vehicle::CanAllocateItem()) return nullptr;
|
||||
|
||||
EffectVehicle *v = new EffectVehicle();
|
||||
v->subtype = type;
|
||||
|
Reference in New Issue
Block a user