Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

View File

@@ -30,7 +30,7 @@ void FioSkipBytes(int n);
/**
* The search paths OpenTTD could search through.
* At least one of the slots has to be filled with a path.
* NULL paths tell that there is no such path for the
* nullptr paths tell that there is no such path for the
* current operating system.
*/
extern const char *_searchpaths[NUM_SEARCHPATHS];
@@ -42,14 +42,14 @@ extern const char *_searchpaths[NUM_SEARCHPATHS];
*/
static inline bool IsValidSearchPath(Searchpath sp)
{
return sp < NUM_SEARCHPATHS && _searchpaths[sp] != NULL;
return sp < NUM_SEARCHPATHS && _searchpaths[sp] != nullptr;
}
/** Iterator for all the search paths */
#define FOR_ALL_SEARCHPATHS(sp) for (sp = SP_FIRST_DIR; sp < NUM_SEARCHPATHS; sp++) if (IsValidSearchPath(sp))
void FioFCloseFile(FILE *f);
FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir, size_t *filesize = NULL);
FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir, size_t *filesize = nullptr);
bool FioCheckFileExists(const char *filename, Subdirectory subdir);
char *FioGetFullPath(char *buf, const char *last, Searchpath sp, Subdirectory subdir, const char *filename);
char *FioFindFullPath(char *buf, const char *last, Subdirectory subdir, const char *filename);
@@ -107,7 +107,7 @@ public:
ALL = BASESET | NEWGRF | AI | SCENARIO | GAME, ///< Scan for everything.
};
bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename = NULL) override;
bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename = nullptr) override;
bool AddFile(Subdirectory sd, const char *filename);