Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

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@@ -250,7 +250,7 @@ protected:
virtual void Receive_EX_MULTI(Packet *p, NetworkAddress *client_addr);
public:
NetworkUDPSocketHandler(NetworkAddressList *bind = NULL);
NetworkUDPSocketHandler(NetworkAddressList *bind = nullptr);
/** On destructing of this class, the socket needs to be closed */
virtual ~NetworkUDPSocketHandler() { this->Close(); }